7 Days to Die is anunusual game, famous for its strong enemy AI and a unique set of rules for survival. It uncovers the murky world full of zombies, and you may find it hard to make your way through it in the very beginning.
This beginner's guide will give you all the necessary information on how to survive at the initial stages of 7 Days to Die. You will learn how to defend yourself, how to build and reinforce various structures, and how to level up your character.
How to Find and Craft Weapons in 7 Days to Die
Melee weapons
On your first day of survival you will be able to find your first melee weapon -- a Spiked Club. It's really easy to upgrade with the simplest of materials, such as wood and stone, and will serve you well for a few days.
Later you will be able to find or craft a Sledgehammer -- a much better melee weapon although a bit heavier. Shawn mendes particular taste download mp3. It can be found in crates inside the Working Stiffs Hardware Stores that are usually located in towns and cities. Crafting a Sledgehammer is a bit trickier, since it requires a forged iron.
In the latter part of the game try to find a Machete -- it’s fast and strong, and it chops zombies like salad. You will not be able to craft it, so don’t bother with the materials.
Guns
The other type of weapon you can’t craft in 7 Days to Die is guns. However, you will be able to find gun parts and special knowledge books. As soon as you have all the parts and the book, let’s say for an AK47, you will be able to assemble the actual AK47.
You can also just find guns in special gun safes that are usually located inside houses behind the iron bars.
How to Use Tools to Reinforce Your Base
Besides weapons you need to craft tools that will help you build and reinforce your structures. One of your first tools will be a simple Stone Axe. It’s not very strong, but it will serve you well in the initial parts of the game.
But.if you want weird sounds.analog delay every time. Guitarists who use the boss dm2w delay pedals. DM-2w wins.I have (and love all of Boss's digital delays), and while the 'Analog' mode is good (on DD-7, 'okay' on DD-20), it doesn't oscillate quite as well as a true analog pedal.If you started the post saying that you just wanted a short slapback sound, then I'd have said that the DD-7 would be more than good enough for that (plus a whole lot more).
Later on you will be able to upgrade it to a Fireaxe and eventually a Steel Fireaxe. They are all essential tools for gathering wood, stone and metal that will be used to build spikes, wood log spikes and barbed wire fence.
As you find a building you will need to reinforce it with the help of your tools. First, destroy all the stairs and build ladders instead -- this will prevent zombies from getting inside your house. After that, build spikes all around the house, and then put wood log spikes on the perimeter.
Finally, destroy all the doors in the building and build new ones with metal reinforcement; also, do the same with windows.
How to Stay Hydrated and Preserve Your Food
Finding and purifying water
Water and food are essential for survival in 7 Days to Die. You can find water in any natural water source, such as river. However, this water may be dirty, and although you could drink it as it is, you should be aware of the dangers of dysentery.
The best would be to purify the water by boiling it on a campfire using a simple cooking pot. You can also stay hydrated by eating some canned and fresh foods, such as mushrooms.
Farming and cooking food
There are several ways you can get food in 7 Days to Die. First, you can kill wild animals and cook meat on a campfire. But you should not eat rotten flesh; otherwise you will get food poisoning.
Another way to have some extra food is to farm it. You will need a farming hoe and seeds, which you will be able to find while traveling around, such as coffee, corn, potatoes and blueberries.
Use the gardening hoe to till the dirt and then plant the seeds into the fertile soil. The seeds will soon turn into consumables which you can harvest, though corn takes twice as long to ripe as the rest of the foods in the game.
Howto Upgrade Your Character and Progress through 7 Days to Die
Leveling up in 7 Days to Die is quite easy to do because every action gives you experience points. For example, if you repair or upgrade something, your Construction Tools skill will level up automatically; if you kill zombies with your club, then you will get experience in the Blunt Weapons section; etc.
Best perks
You can also invest your experience points into perks. The best perk for early game is Quality Joe -- it will allow you to find tools and weapons of higher quality, meaning that they will last longer and require less repairing.
Another great perk to start with is Quicker Crafting -- which allows you to craft items much faster. Here are a few other perks you should consider upgrading: Concrete Mixing, Steel Smithing, and Workbench.
Wellness
One of the most important attributes of your character is Wellness. This attribute significantly impacts your progress in the game, so the higher your Wellness is the better chance of surviving you have.
You mostly gain Wellness points by eating good food, so it is important to know what types of foods give you the highest amount of Wellness points. Here is the complete breakdown of all available foods in the game.
Also, every time you die you will lose 10 points of Wellness, so remember to refill them after each death.
You should also keep in mind that when you die, the game will automatically respawn you in a random place on the map -- so it would be wise to either craft or find a Bedroll that serves as a checkpoint. This will allow you to respawn at the exact spot where you’ve left your Bedroll on the map.
7 Days To Die Ps4 Where To Find Chainsaw Parts
Early Game Essential Items:
- Building materials: Wood Frames, Log Cabin Wood, Stone.
- Tools: Stone Axe, Wooden Club, Stone Shovel, Wooden Bow.
- Consumables: Bottled Water, Canned Food.
- Resources: Food, Bottled Water, Medicine, Scrap Iron.
- Items: Ammo, Bandages, Bottled Water, Arrows.
This should be enough for you to survive the first few days in 7 Days to Die. Later you will be able to find other players and join them on one of many multiplayer survival servers.
---
Be sure to let us know if these 7 Days to Die Beginner's Tips and Tricks were helpful in the comments below, and come back soon for more 7 Days to Die guides at GameSkinny!
(Redirected from The Fun Pimps)
7 Days to Die | |
---|---|
Developer(s) | The Fun Pimps |
Publisher(s) | |
Engine | Unity |
Platform(s) | Linux Microsoft Windows Mac OS X PlayStation 4 Xbox One |
Release |
|
Genre(s) | Survival horror |
Mode(s) | Single-player, multiplayer |
7 Days to Die is a survival horrorvideo game set in an open world developed by The Fun Pimps. It was released through Early Access on Steam for Microsoft Windows and Mac OS X on December 13, 2013, and for Linux on November 22, 2014. Versions for the PlayStation 4 and Xbox One were released in 2016 through Telltale Publishing.
- 2Gameplay
- 3Development
- 3.2Console
Story[edit]
The game's events happen after a nuclear Third World War that destroyed an extremely large part of the world, except for some areas such as the fictional county of Navezgane, Arizona. The player is a survivor of the war who must survive by finding shelter, food and water, as well as scavenging supplies to fend off the numerous zombies (hinted to be the consequence of nuclear fallout) that populate Navezgane. Though there is no real objective except surviving at this moment, the developers hinted at a possible storyline that will be added in future updates.[citation needed]
Gameplay[edit]
In 7 Days to Die, the player spawns into a randomly-generated world or the preset world of Navezgane, Arizona, with the objective of surviving for as long as possible against the elements and the zombie hordes. As a survival game, the player character is in constant need of water and food for sustenance, as well as being vulnerable to injury and illness. The game is voxel-based (similar in some aspects to Minecraft), allowing for simple building, and destruction of objects in a physics-simulated environment (for example, building a structure with no support such as pillars and walls can lead to its collapse).[1][2] Objects in the world degrade through use, so the player has to search for or make new tools as the game progresses. The player can also gather and create materials—from nature and the remnants of human civilization—to construct these necessary items.[3][4]
While the game includes wildlife that can be hunted for food or will hunt the player, the main hazard is zombies, which are affected by the game's day/night cycle—during the day they are relatively slow-moving and easy targets that can only detect the player at relatively close ranges, but at night they become feral, which makes them move much faster and thus greatly increases their threat. As the in-game days progress, tougher and more aggressive variants begin to appear.[5] Stealth and distraction can be used to avoid unnecessary conflict, while carrying foods that have a smell (such as raw meat) will attract zombies. They are also drawn to areas of human (i.e. player) activity, and will relentlessly attack anything that impedes their movement until they are killed or the obstacle is destroyed—this includes player fortifications. Should they detect the player, zombies will apply the same single-minded pursuit until the player is either dead, or leaves the immediate area.
The game's title is a reference to an important event that occurs every seventh day of in-game time, whereby hordes of zombies attack the player's current location en masse—unless sufficient preparation has been made and defences constructed, the player will quickly be overwhelmed.
7 Days To Die Ps4 Chainsaw Download
Multiplayer[edit]
Multiplayer is available through player-hosted servers and enables multiple players to interact and communicate with each other on a single world. Interactions can be cooperative or hostile depending on the used server options. Players can run their own servers or use a hosting provider. Single player worlds have local area network support, allowing players to join worlds on locally interconnected computers without a server setup. Players are also able to provide Wide Area Network support via single player worlds. 7 Days to Die servers can run on consoles, Windows and Linux.[6] There are two supported game modes for multiplayer: Survival (both randomly generated and standard) and Creative.
Development[edit]
The Windows alpha version of the game was released on August 16, 2013, for people who pre-ordered the game on either Kickstarter or PayPal. As of August 11, 2013, development of the game is ongoing with a Kickstarter campaign ending on August 15.[7] The estimated release date was May 2014 for Microsoft Windows; Macintosh and Linux versions were planned for later in the year.[8]
The game was also greenlit on Steam[9] after 23 days getting over 75,000 yes votes, 8,340 followers, and 8,700 favorites. It was number one on Steam Greenlight, after only 16 days with over 56,000 votes.[10] The Mac version was released on September 13, 2013 at the same time as update Alpha 1.1.[11]
PC[edit]
7 Days To Die was released to the public on Alpha 1.0. Only users who had backed the game via the Kickstarter Campaign or who bought it via PayPal had access to the Alpha until Alpha 5.0 which was released on Steam as an Early Access game on December 13, 2013.[12]
Since the Alpha release of 7 Days To Die there were multiple game changing updates that contained features such as a new snow biome, forging systems, new weapons, general graphical changes and smoother terrains which would be completed by Alpha 8.
Alpha 7.8 was released on April 4, 2014 and was promptly followed by Alpha 7.9 on April 8, 2014.[13] Alpha 7.10 was later added on April 19, 2014. Alpha 8 was released on May 7, 2014 which updated the visuals to zombie animations and smoothed the terrain for a final time.[14] Alpha Version 9 was released on August 19, 2014 and added random generated worlds, new injuries, new light effects, and new graphics.[citation needed] Alpha Version 10 was released on November 22, 2014 and added a new character creation system with face/body morphing and visible clothing, a new zombie horde world heat map system and a new wellness system.[15]
Alpha Version 11 was released on April 2, 2015, where the developers updated to Unity 5, which includes many graphical improvements, a new quality range system for guns, weapons, tools and armor and a new Zombie called 'Feral'.[16] Alpha 12 was released on July 3, 2015, and added a new vehicle system with a Mini Bike, first weather system, new sound and physic systems, among other fixes and additions.[17] Alpha 13 was released on December 10, 2015, adding temperature survival elements, a skill system, and a redesigned crafting system.[18] The difficulty of the game has increased, but it continues to be popular.[19]
Alpha 14 was released on March 26, 2016, with further improvements and more features, a lot of bug fixes, as well as some performance and graphic optimizations.[20] Alpha 15 was then released on October 5, 2016 with major improvements to random generated maps, a trader system, a new difficulty scaling and several more features. The UMA-Zombies that were introduced in this Alpha would be removed in Alpha 16.[21]
On June 6, 2017, Alpha 16 was released.[22] This release added electricity to the game for the first time and introduced various traps including electric fences and spinning blades.
On November 19th, 2018, Alpha 17 was formally released[23] which added a quest system as well as new vehicles and numerous system overhauls.
PC Requirements
Before individuals decide to purchase 7 Days to Die on Steam their PCs, they must make sure that their PC specs have the minimum requirements to run the game on the lowest settings.[24]
Window Requirements | ||
Minimum Windows 7 Days to Die System Requirements | Recommended Windows 7 Days to Die Requirements | |
CPU | 2.4 GHz Dual Core CPU | 3.0 GHz Quad Core CPU or faster |
Sound Card | Direct X compatible | Direct X compatible |
RAM/Memory | 8 GB (4 GB of available space) | 12 GB / 16 GB |
OS | Windows XP (Service Pack 3) | Windows 7 or Higher |
Video Card | Nvidia GeForce 8800 GTX or ATI Radeon HD 4770 | Nvidia GeForce GTX 460 or ATI Radeon HD 5850 |
Direct X | Version 10 | Version 10 |
Pixel & Vertex Shader | 3.0 | 5.0 |
Free Disk Space | 1 GB | 1 GB |
Dedicated Video/Graphics | 1 GB | 2 GB |
Network | Broadband internet connection | Broadband internet connection |
Hard Drive | 4 GB available space | 4 GB available space |
Console[edit]
In April 2016, the game was announced for PlayStation 4 and Xbox One. It was published by Telltale Publishing and released in June and July 2016.[25]
The most recent update for the console versions, Patch 13, was released on December 13, 2017. This patch updates the PlayStation 4 version of the game to version 1.18, and the Xbox One version of the game to version 1.0.18.0.[26]
Telltale's Closure[edit]
On September 21, 2018, Telltale Games abruptly laid off most of its staff due to financial problems[27][28], and on October 11, 2018, began liquidating its assets through Sherwood Partners.[29][30] A statement by The Fun Pimps on November 13, 2018, via their official online forum stated “upon hearing the news, The Fun Pimps immediately terminated its license agreement with Telltale, which only allowed publishing rights on the console ports of the 7 Days to Die game.” They went on to say that this “also severed Telltale's rights to any future updates or sequels of the 7 Days to Die franchise.”[31] Dos 2 hide and seek download.
Since then, and as of June 2019, no official public information about the status of the game's publishing rights of the Xbox One and PlayStation 4 has been released by The Fun Pimps or Telltale Games. The console ports have not received any updates since December 2017.
Reception[edit]
Reception | |||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
The PlayStation 4 and Xbox One versions of 7 Days to Die received 'unfavorable' reviews according to the review aggregation website Metacritic.[39][40]
As of June 2018 the game scored a 'very positive' review by over 46,000 reviews on Steam[41] and was one of the 'Top 100 Selling games of 2017' on Steam, despite still being in alpha stage development.[42]
References[edit]
- ^Vandell, Perry (May 29, 2013). '7 Days to Die adds crafting and voxels to your post-apocalyptic sandbox'. PC Gamer. Future plc. Retrieved April 11, 2016.
- ^Matulef, Jeffery (August 16, 2016). '7 Days to Die combines a voxel-based sandbox with zombies'. Eurogamer. Gamer Network. Retrieved April 11, 2016.
- ^Barnett, Ben (April 2, 2014). 'Impressions: 7 Days To Die'. Rock, Paper, Shotgun. Gamer Network. Retrieved April 11, 2016.
- ^Coldwell, Brendon (November 27, 2014). 'Diary: Seven Days Of Dying In 7 Days To Die'. Rock, Paper, Shotgun. Gamer Network. Retrieved April 11, 2016.
- ^Whitehead, Dan (January 28, 2016). '7 Days to Die alpha review'. Eurogamer. Gamer Network. Retrieved April 11, 2016.
- ^Nox (July 22, 2014). '7 Days to Die Server Setup'. Game Server Setup.
- ^Matulef, Jeffrey (August 16, 2013). '7 Days to Die combines a voxel-based sandbox with zombies'. Eurogamer.
- ^Schulenberg, Thomas (July 27, 2013). '7 Days to Die smells blood, rushes to Kickstarter'. Engadget (Joystiq). Retrieved June 11, 2018.
- ^Kubba, Sinan (August 9, 2013). 'Steam gives Satellite Reign, 7 Days to Die and others the Greenlight'. Engadget (Joystiq). Oath Inc. Retrieved June 11, 2018.
- ^rhuenink (August 2, 2013). 'We're number one on Steam Greenlight!'. 7 Days to Die.
- ^rhuenink (September 8, 2013). 'Alpha1.1a Security Update is out!'. 7 Days to Die.
- ^'Alpha 5'. Envul.
- ^'Alpha 7.9'. Envul.
- ^'Alpha 8 Patch Notes'. Envul. Retrieved May 7, 2014.
- ^rhuenink (November 22, 2014). 'Alpha 10 Apocalypse Release Is Out!'. 7 Days to Die.
- ^rhuenink (April 2, 2015). 'Alpha 11 Annihilation Release Is Out!'. 7 Days to Die.
- ^rhuenink (July 3, 2015). 'Mini Bikes & Physics & Bears A12!'. 7 Days to Die.
- ^rhuenink (December 10, 2015). 'Alpha 13 Status And Release Notes!'. 7 Days to Die.
- ^Jeffreys, Steve (December 5, 2015). '7 Days to Die Waiting for Alpha 13: The Struggle is Real'. PowerLeveled. Nerd Interests LLC.
- ^rhuenink (March 26, 2016). 'Alpha 14 Hits The Streets!'. 7 Days to Die.
- ^rhuenink (October 5, 2016). 'Alpha 15 Release Notes'. 7 Days to Die.
- ^rhuenink (June 6, 2017). 'Alpha 16 Is Out'. 7 Days to Die.
- ^'The Official A17 Developer's Diary for Developers'. 7daystodie.com. Retrieved 25 December 2018.
- ^'System Requirements'. 7 Days to Die. Steam Powered. Retrieved 21 June 2019.
- ^Matulef, Jeffrey (April 7, 2016). 'Telltale to publish open-world survival game 7 Days to Die on consoles'. Eurogamer. Gamer Network. Retrieved April 7, 2016.
- ^Clare (December 13, 2017). '[12/13] Message from the Team - Patch 13 LIVE at 01:00 UTC!'. 7 Days to Die Forum. Retrieved June 28, 2019.
- ^Farokhmanesh, Megan (September 21, 2018). 'The Walking Dead studio Telltale hit with layoffs'. The Verge. Retrieved September 24, 2018.
- ^Bailey, Justin (September 24, 2018). 'Telltale, Acclaimed Maker of Story-Based Video Games, Lays Off Most of Its Staff'. The New York Times. Retrieved September 24, 2018.
- ^Crecente, Brian (November 14, 2018). 'Telltale Begins Liquidation, Pulling Games From Steam'. Variety.
- ^Favis, Elise (April 9, 2019). 'The Rise And Fall Of Telltale Games'. Game Informer. Retrieved April 9, 2018.
- ^The Fun Pimp (November 3, 2018). 'Telltale Update'. 7 Days to Die Forum. Retrieved June 28, 2019.
- ^Devore, Jordan (July 11, 2016). 'Review: 7 Days to Die (XOne)'. Destructoid. Enthusiast Gaming. Retrieved July 11, 2016.
- ^'7 Days to Die (PS4)'. GamesMaster. Future plc. September 2016. p. 74.
- ^Gilroy, Joab (July 7, 2016). '7 Days to Die Review (XOne)'. GameSpot. CBS Interactive. Retrieved July 7, 2016.
- ^Johnson, Leif (July 13, 2016). '7 Days to Die Review (Xbox One)'. IGN. Ziff Davis. Retrieved July 13, 2016.
- ^'7 Days to Die'. PlayStation Official Magazine – UK. Future plc. September 2016. p. 103.
- ^Taylor, Peter (July 19, 2016). '7 Days to Die Review (XOne)'. The Digital Fix. Poisonous Monkey. Archived from the original on July 22, 2016. Retrieved June 11, 2018.
- ^'7 Days To Die review - undead on arrival (XOne)'. Metro. DMG Media. July 5, 2016. Retrieved June 11, 2018.
- ^ ab'7 Days to Die for PlayStation 4 Reviews'. Metacritic. CBS Interactive. Retrieved June 28, 2016.
- ^ ab'7 Days to Die for Xbox One Reviews'. Metacritic. CBS Interactive. Retrieved June 28, 2016.
- ^'7 Days to Die'. Steam. Valve Corporation.
- ^Meer, Alec (January 2, 2018). 'These are the top 100 Steam games of 2017'. Rock, Paper, Shotgun. Retrieved June 29, 2018.
External links[edit]
- 7 Days to Die at MobyGames
Retrieved from 'https://en.wikipedia.org/w/index.php?title=7_Days_to_Die&oldid=903942436'
There is a lot of post-apocalyptic survival games out there, but no one can deny that The Fun Pimps’ 7 Days to Die is definitely one of the best. Not only is it well executed, the developer also makes sure to keep updating the game with bug fixes and content regularly. 7 Days to Diereceivedupdate 1.12 and it includes numerous fixes to exploits, such as being able to duplicate minibikes, reported bugs and much more.
Here is everything update 1.12 brings:
Bug Fixes and Improvements
Gameplay
- BEWARE OF DOGS! We fixed a bug that was preventing them from reaching top speed
- Fixed an exploit that allowed players to steal owned minibikes
- Fixed an exploit that allowed players to duplicate minibikes and any items in their shopping baskets
- Fixed an exploit that allowed players to duplicate items using campfires
- Fixed an issue that would cause a client to spawn with an empty inventory if the network disconnects during their first attempt to join a session
- Fixed an issue that would cause a held minibike chassis to become stuck in the world when the player quit
- Fixed an issue that caused the minibike’s light to turn off when it was hit
- Fixed an issue causing falling debris to destroy iron bars placed on their side
- Fixed an issue with animal hide leg armor that allowed it to be equipped on top of other leg armor and become unequippable
- Fixed an issue that was causing windows to rotate 90 degrees when upgraded to iron
- Fixed an issue that prevented storage boxes from being rotated
- Fixed an issue that would cause wooden signs to be doubly placed when placed on a supply crate
- Fixed an issue that prevented wooden signs from being written on in single player after being written on in Split-Screen
Art/Audio
- Fixed an issue that prevented fire sounds from playing when zombies were burning
- Fixed an issue that prevented some biomes’ ambient SFX from playing
- Fixed an issue that would cause the panting SFX to continue playing even if stamina was replenished
- Fixed an issue where the player wouldn’t animate from another player’s perspective when shooting with the Wooden Bow
- Fixed an issue that was causing the sneaking status icon to remain on the screen after death
- Lowered volume of SFX associated with canceling an item in the crafting queue
- Fixed an issue that prevented the Auger and Chainsaw idle SFX from playing when switching between them
- Fixed an issue where picking up and dropping items in the backpack and toolbelt would occasionally cause some UI overlap
- Fixed an issue that caused the horn sound to play over and over on the minibike when trying to access it while not being the owner
System/Stability
- Fixed a crash that would occur when a player would quit out of a split-screen multiplayer game while a player in the game was on a minibike
- Fixed an issue that would cause items to vanish if the Host disconnected from an online multiplayer game while a client was attempting to move them into their inventory
- Fixed an issue that was causing frame-rate spikes when Vault Doors would fall off
Let us know how the game plays after the update.
Iron Galaxy and The Fun Pimps today have released an update for first person zombie shooter “7 Days to Die”. Version 1.03 aims to fix crashing, freezing, and an infinite loading screen. Patch notes are as follows:
Stability Issues and Improvements
- Fixed an issue where players would get stuck on the Building Environment screen when attempting to load into a save game with corrupted terrain: The fix works by replacing corrupted terrain chunks with their original versions; this may cause loss of anything built or modified in these corrupted chunks
- Fixed an infinite loading screen that would sometimes occur when the player would disconnect the controller on the Building Environment screen after dying
- Fixed a crash that would sometimes occur when the player would draw water from a non-ocean source
- Fixed a crash that would sometimes occur after the second player would quit out of a Local Multiplayer session lasting longer than an hour
- Fixed a crash that would sometimes occur when using antibiotics on the Player Menu
- Fixed a crash that would sometimes occur when shooting enemies with an AK-47
- Fixed a crash that would sometimes occur when navigating inventory menus
- Fixed a crash that would sometimes occur when many players would join and exit an online game repeatedly
- Fixed a crash that would sometimes occur when the host of a multiplayer game would jump on the head of a client as the client was quitting the game
Art Issues and Improvements
- Improved lighting and shaders by reworking the day / night lighting shadows and tone for every biome; also tuned all the colors, brightness, and ambience
- Fixed an issue where performance would dip while a player was holding a torch or was nearby an object emitting fire and smoke VFX (e.g. campfires, torches, forges)
- Optimized texture packaging to increase available memory
Sound Issues and Improvements
- Added menu navigation sound effects within the Front End and Pause Menu
- Fixed an issue where audio would loop when using certain weapons (e.g. Auger, Chainsaw, AK47, Submachine Gun)
- Fixed an issue where the volume for some sound effects (Bow and Arrow, other weapons, zombie) would become inaudible after the player crouched multiple times in a game session
- Fixed an issue with rain SFX playing more loudly in some biomes than others
- Fixed an issue where ambient rain sounds would play on the main menu after quitting a game
Gameplay Issues and Improvements
- Fixed an issue where the player would overheat too quickly, even when attempting to cool themselves by standing in water or going to a snowy biome
- Fixed an issue where zombie hordes wouldn’t spawn if the world already contained the maximum number of zombies when the blood moon begins
- Fixed an issue where dropped items (e.g. Auger) would fall through the world
- Fixed an issue where hordes would spawn every day after Day 49
- Optimized network packet for less network data
- Added search field for inventory in Single Player and Online Multiplayer sessions
- Added in-game controller vibration when the player takes damage above a certain threshold. You may enable or disable this setting within the Controls menu.
- Fixed an issue where the map in the map menu would load more slowly for clients in an online session
- Fixed an issue where the Airdrop Supply Marker would disappear when the player moves out of range
- Fixed an issue where the player could scroll outside of the map’s borders in the menu
- Fixed an issue where the shooting animation would become corrupted when the player stopped aiming down the sites
- Fixed an issue where it would become difficult to pick up items from a close distance
- Fixed an issue where glass panes in the environment did not have proper collision
7 Days to Die is “set in a brutally unforgiving post-apocalyptic world overrun by the undead,7 Days to Die is an open-world game that is a unique combination of first person shooter, survival horror, tower defense, and role-playing games. It presents combat, crafting, looting, mining, exploration, and character growth, in a way that has seen a rapturous response from fans worldwide.”
You can grab the game here for 29.99
7 Days to Die is anunusual game, famous for its strong enemy AI and a unique set of rules for survival. It uncovers the murky world full of zombies, and you may find it hard to make your way through it in the very beginning.
This beginner's guide will give you all the necessary information on how to survive at the initial stages of 7 Days to Die. You will learn how to defend yourself, how to build and reinforce various structures, and how to level up your character.
How to Find and Craft Weapons in 7 Days to Die
Melee weapons
On your first day of survival you will be able to find your first melee weapon -- a Spiked Club. It's really easy to upgrade with the simplest of materials, such as wood and stone, and will serve you well for a few days.
Later you will be able to find or craft a Sledgehammer -- a much better melee weapon although a bit heavier. It can be found in crates inside the Working Stiffs Hardware Stores that are usually located in towns and cities. Crafting a Sledgehammer is a bit trickier, since it requires a forged iron.
In the latter part of the game try to find a Machete -- it’s fast and strong, and it chops zombies like salad. You will not be able to craft it, so don’t bother with the materials.
Guns
The other type of weapon you can’t craft in 7 Days to Die is guns. However, you will be able to find gun parts and special knowledge books. As soon as you have all the parts and the book, let’s say for an AK47, you will be able to assemble the actual AK47.
You can also just find guns in special gun safes that are usually located inside houses behind the iron bars.
How to Use Tools to Reinforce Your Base
Besides weapons you need to craft tools that will help you build and reinforce your structures. One of your first tools will be a simple Stone Axe. It’s not very strong, but it will serve you well in the initial parts of the game.
Later on you will be able to upgrade it to a Fireaxe and eventually a Steel Fireaxe. They are all essential tools for gathering wood, stone and metal that will be used to build spikes, wood log spikes and barbed wire fence.
As you find a building you will need to reinforce it with the help of your tools. First, destroy all the stairs and build ladders instead -- this will prevent zombies from getting inside your house. After that, build spikes all around the house, and then put wood log spikes on the perimeter.
Finally, destroy all the doors in the building and build new ones with metal reinforcement; also, do the same with windows.
How to Stay Hydrated and Preserve Your Food
Finding and purifying water
Water and food are essential for survival in 7 Days to Die. You can find water in any natural water source, such as river. However, this water may be dirty, and although you could drink it as it is, you should be aware of the dangers of dysentery.
The best would be to purify the water by boiling it on a campfire using a simple cooking pot. You can also stay hydrated by eating some canned and fresh foods, such as mushrooms.
Farming and cooking food
There are several ways you can get food in 7 Days to Die. First, you can kill wild animals and cook meat on a campfire. But you should not eat rotten flesh; otherwise you will get food poisoning.
Another way to have some extra food is to farm it. You will need a farming hoe and seeds, which you will be able to find while traveling around, such as coffee, corn, potatoes and blueberries.
Use the gardening hoe to till the dirt and then plant the seeds into the fertile soil. The seeds will soon turn into consumables which you can harvest, though corn takes twice as long to ripe as the rest of the foods in the game.
Howto Upgrade Your Character and Progress through 7 Days to Die
Leveling up in 7 Days to Die is quite easy to do because every action gives you experience points. For example, if you repair or upgrade something, your Construction Tools skill will level up automatically; if you kill zombies with your club, then you will get experience in the Blunt Weapons section; etc.
Best perks
You can also invest your experience points into perks. The best perk for early game is Quality Joe -- it will allow you to find tools and weapons of higher quality, meaning that they will last longer and require less repairing.
Another great perk to start with is Quicker Crafting -- which allows you to craft items much faster. Here are a few other perks you should consider upgrading: Concrete Mixing, Steel Smithing, and Workbench.
Wellness
One of the most important attributes of your character is Wellness. This attribute significantly impacts your progress in the game, so the higher your Wellness is the better chance of surviving you have.
You mostly gain Wellness points by eating good food, so it is important to know what types of foods give you the highest amount of Wellness points. Here is the complete breakdown of all available foods in the game.
Also, every time you die you will lose 10 points of Wellness, so remember to refill them after each death.
You should also keep in mind that when you die, the game will automatically respawn you in a random place on the map -- so it would be wise to either craft or find a Bedroll that serves as a checkpoint. This will allow you to respawn at the exact spot where you’ve left your Bedroll on the map.
Early Game Essential Items:
- Building materials: Wood Frames, Log Cabin Wood, Stone.
- Tools: Stone Axe, Wooden Club, Stone Shovel, Wooden Bow.
- Consumables: Bottled Water, Canned Food.
- Resources: Food, Bottled Water, Medicine, Scrap Iron.
- Items: Ammo, Bandages, Bottled Water, Arrows.
This should be enough for you to survive the first few days in 7 Days to Die. Later you will be able to find other players and join them on one of many multiplayer survival servers.
---
Be sure to let us know if these 7 Days to Die Beginner's Tips and Tricks were helpful in the comments below, and come back soon for more 7 Days to Die guides at GameSkinny!